AI Insights · Timothy · July 2022
Top 5 Music Games on iOS in Angola: Q2 2022 Performance
Discover the performance trends of the top 5 music games on iOS in Angola during Q2 2022, including download rates, revenue, and active user metrics.
In Q2 2022, the top 5 music games on iOS in Angola exhibited diverse performance trends in terms of downloads, revenue, and active user engagement. Here’s a closer look at how each app performed during this period, based on data from Sensor Tower.
Magic Tiles 3: Piano Game
Magic Tiles 3: Piano Game saw a fairly consistent number of weekly downloads, ranging between 202 and 286, with a notable peak of 284 in the last week of June. Weekly revenue for this app was modest, peaking at $25 in early April and then fluctuating between $1 and $2 for the rest of the quarter. The app maintained a steady active user base, starting at around 2.3K and ending the quarter with approximately 2.5K weekly active users.
Tiles Hop EDM Rush Music Game
Tiles Hop EDM Rush Music Game had a varied download rate, with weekly figures ranging from 21 to 64. Revenue was minimal, peaking at $21 in the first week of April and then showing intermittent values, including a $14 spike at the end of May. The app's active user count remained relatively stable, hovering around the 500s throughout the quarter.
Tap Music 3D
Tap Music 3D experienced fluctuations in weekly downloads, starting at 4 and reaching up to 80 in mid-April. Revenue was modest, ranging from $4 to $14, with a peak of $13 in mid-May. Active user numbers showed a positive trend, increasing from 21 in the first week of April to a peak of 126 in mid-June, before slightly declining to 79 by the end of the quarter.
Dream Piano
Dream Piano had a varied download performance, peaking at 101 in late April and fluctuating between 1 and 84 for the rest of the quarter. Although the app did not generate revenue, it maintained a steady active user base, peaking at 426 in late April and ending the quarter with 236 weekly active users.
Piano ٞ
Piano ٞ showed consistent weekly downloads, ranging from 26 to 50. Revenue saw minor peaks, with $5 being the highest weekly revenue recorded in mid-June. The app's weekly active users steadily increased from 156 at the start of the quarter to 229 by the end of June.
These insights are derived from Sensor Tower, where more detailed analytics and trends can be explored further.